Since CommanderVideo’s final journey is just around the corner, we’ve released the Official BIT.TRIP FLUX Trailer today! BIT.TRIP FLUX will be available soon for the Nintendo WiiWare service.
The BIT.TRIP series comes full-circle with BIT.TRIP FLUX: CommanderVideo’s final adventure.
Coming off their hot streak with the Metroid Prime series, Retro Studios tries their hand at rebooting another famous Nintendo mascot: Donkey Kong. While not adding much to the formula, Retro Studios keeps what made the original Donkey Kong Country games great, while simultaneously building upon it and perfecting it. What the game lacks in innovation, it makes up for in sheer fun, brutal difficulty (in the most positive ways, of course), and beautiful scenery, resulting in a game that bests its beloved counterparts.
Review by Dustin Grissom
BIT.TRIP BEAT is finally coming to your personal computer! Now, that’s not just your PC, mind you. It’s also coming to the Mac!
That’s right, the critically adored BIT.TRIP game that started the whole rhythm-pong chiptune-inspired retro-romp mania will be available via Steam tomorrow morning, November 2nd 2010 at 9AM PST.
Yes, that’s right, now you too can meet your own fate. Why wait any longer? Why worry about what fate has in store for you?
I can tell you right now; a rain of bullets, maniacal robotic horrors, and fleeting friends!
Interview with CEO of Gaijin Games; discusses Bit.Trip Fate, Gaijin Games’ future after Bit.Trip, and more!
I recently got the opportunity to interview the CEO of Gaijin Games, Alex Neuse. Gaijin Games is the studio responsible for the popular Bit.Trip series on WiiWare, and the upcoming “Bit.Trip Fate”. We get into many subjects, including the Bit.Trip series making its way onto other platforms, Bit.Trip Fate, the final Bit.Trip game, Gaijin Game’s next game after the Bit.Trip Series, and more!
That’s right folks. It’s time to see what the new Bit.Trip FATE looks like. The fifth installment in this awesome rhythm series the ever evolving gameplay and visual style has to get you interested.
What does it mean?
So Ubisoft’s decision to stop printing manuals for games has been somewhat of a hot topic recently. I had to ask Alex Neuse about how he felt about this move since Gaijin Games has similar goals to be as “green” as possible.
Just in time for Spring Break the demo disc for Monster Hunter tri has finally started shipping. I just got mine today!
Just for fun and because I have nothing better to do at the moment let’s chronicle what’s happened so far with the demo.
I got some clarification about the Wii version of lilt line, originally for the iPhone, from Alex Neuse of Gaijin Games!!!
At GDC it was revealed that the 360 version of The Grinder, previously a Wii exclusive first person shooter, is now a top-down shooter. I got the chance to get answers back from David Pellas about what’s up with the new version and what’s happening with the Wii version.
It’s been a while since I’ve posted any Bit.Trip news which is a really sad thing, but I hope I can make up for that by first mentioning you can watch the new trailer for the next iteration of the series, Bit.Trip RUNNER, on their new official Youtube page!
Once in a while Battery Acid gets some pretty juicy stuff to report about and today I have something awesome to show you guys! For a while now I’ve known some small bits of info related to the upcoming Nintendo game, Metroid: Other M. I’ve been talking with an insider for some time about what’s up with the development.
I’m not saying I know much about the game though. In reality I’m about as clueless as those outside of the major media that attended the recent Media Summit. What I do know though is that at least the cutscenes have changed from what we’ve seen from the E3 trailer, according to my inside source.
I don’t have much media to show you at the moment but let’s take a look at what presents I have today!
XSEED explains why they decided to localize Samurai Shodown: Edge of Destiny (I always thought it was Samurai Showdown) and the recent trend of reversible boxart covers.
Daniel Coleman, Co-owner, director, artist, manager, and level designer at Semnat Studios.
As some of you may know Mega Man 10 has recently been announced for WiiWare with the added twist of being co-op. When I heard this news I remembered how bad of a player I was for not completing Mega Man 9 but I soon remembered that the rumor of a two player Mega Man sounded eerily familiar.